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Licenses and attributions

This website is a live WebGL system. Part of its world was created by us from scratch; part relies on work from independent 3D artists and the open-source community. Here we acknowledge every contributor as required by their licenses and in fairness.

3D Assets

Models under CC BY licenses are used with modifications (recoloring, retopology, web optimization) — changes are specified for each asset. CC0 assets are listed voluntarily: their license does not require attribution, but authors deserve recognition.

Wolf Spider (Rigged) — Rabidosa rabida

Author: DreamingInAlternation27 · License: CC BY 4.0 · planned for integration

Modifications: Retopology, recoloring into stylized bioluminescent material, optimization (meshopt/KTX2)

Animated Spider

Author: shadocks · License: CC BY 4.0 · planned for integration

Modifications: Recoloring, optimization, animation clip editing

Low Poly Spider (Rigged)

Author: Yanez-Designs · License: CC BY 4.0 · planned for integration

Modifications: Instancing, recoloring, optimization

Cyborg Spider

Author: vang807 · License: CC BY 4.0 · planned for integration

Modifications: Recoloring, optimization

Stylized Nature MegaKit and other asset packs

Author: Quaternius · License: CC0 1.0 (attribution not required — provided voluntarily) · planned for integration

Pine_forest collection: models, textures, and nighttime HDRI

Author: Poly Haven · License: CC0 1.0 (attribution not required — provided voluntarily) · planned for integration

Purchased assets

Individual 3D models, textures, and scene sounds were acquired under commercial licenses from marketplaces (including Fab Standard License, CGTrader Royalty-Free License) and are integral to this interactive work. Asset files are delivered to browsers only in optimized, packaged form (meshopt, KTX2) solely to render the scene on this website. Attribution for these assets is not required by license terms; rights remain with the respective owners.

Website content usage

All site elements — 3D models, textures, shaders, animations, and sound — are protected by MetaByte copyright or licensed third-party content. Visitors are granted viewing rights of the interactive scene in a browser. Extraction, decoding, automated downloading of 3D assets or textures; republication, distribution, sale, or use in personal projects are prohibited. Violating these terms revokes viewing rights and may result in legal action under copyright law.

Open-source libraries

  • three.jsMIT
  • React / Next.jsMIT
  • React Three Fiber / dreiMIT
  • postprocessingZlib
  • GSAP + ScrollTriggerGSAP Standard License (free)
  • LenisMIT
  • zustandMIT
  • @pmndrs/detect-gpuMIT
  • webgl-noise (Ashima Arts / Stefan Gustavson)MIT
  • psrdnoise (Stefan Gustavson, Ian McEwan)MIT
  • verlet-js (algorithmic reference for web simulation)MIT
  • glTF-Transform / meshoptimizer (asset pipeline)MIT

Full texts of the MIT, Zlib, and CC licenses are available via the links above. Thanks to every maintainer — without open source, the web wouldn't exist.

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