The Right to Run Code: What Sideloading Arguments Get Wrong
The sideloading debate misses the point: if you own the hardware, you should be able to run any code you want on it.

The arguments about sideloading (installing apps from outside official stores) usually boil down to security vs freedom. But as developer Hugo Tunius pointed out, the debate misses a fundamental principle: if you bought the device, it's yours. And that means you have the right to decide what software runs on it – even if it's 'unsafe'.
What's wrong with both sides?
Opponents often say: 'Users are too dumb to protect themselves.' That's pure paternalism. Proponents focus on competition and lower fees – but overlook that it's about ownership. You don't ask Apple's permission to install a new GPU in your PC, do you?
Why this matters for developers
For those of us building software, sideloading means distributing apps without store censorship and their 30% tax. But more importantly, it's about respecting users. When a platform says 'We know what's best for you,' it robs us of agency.
METABYTE studio comment: We believe the future is open ecosystems where developers and users are equal partners. When we build products, we always leave the choice to the client – both in code and business logic.
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