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Built an animation tool — roast me (gently) with feedback

A fresh side project for creating animations: lightweight, no subscription, but bugs are part of the charm. Your issues are welcome.

9 mai 20262 min read
Built an animation tool — roast me (gently) with feedback

Another animation tool? Yes, but this one might actually be useful. The creator clearly got tired of Adobe's monthly bill and decided to roll their own. The result: a browser-based visual editor with keyframe animation, drag-and-drop, and export to Lottie and GIF. It's like a Swiss Army knife for quick UI animations — if the knife sometimes opens the corkscrew instead of the blade.

Under the hood:

  • Visual keyframe editor (think IKEA furniture, but with fewer missing screws).
  • No installation needed — just open the browser and start animating.
  • Open source, so you can fork it and break it in your own way.

It's great for rapid prototyping or simple micro-interactions. For full-blown production animation, you might still need the heavy hitters. But for a weekend project or a quick demo, it's surprisingly capable.

Developer pain points addressed:

  • "Why does my animation weigh 50MB?" — optimization is a priority.
  • "I don't want to learn yet another framework" — pure drag-and-drop.
  • "Where's the 'make it look good' button?" — missing, but the community will help.

The author is actively seeking feedback — so if you have a minute, drop an issue or a comment. Who knows, this might be the next big thing you'll brag about discovering early.

Comment from METABYTE studio: We love tools built with passion, not just to tick a roadmap box. If your pet project outgrows its MVP and needs a solid backend, we're happy to help architect it so it doesn't crumble under real traffic.

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